First look at Reticuli

Monday, March 2, 2009





This is my character for an ongoing course in Autodesk Maya. I picked up an old idea from my sketchbook and decided to create it on the 3D Platform. The software's driven me wild partly with excitement and partly with confusion (given the complexity of its operations). Rest assured Reticuli's taken its first breath and is ready to be rigged!! 

2 comments:

jazzlamb said...

Ooh. it looks so fancy!
so cool.One of the rare characters that would make me want to do maya.heehee.

Unknown said...

Nimisha,
do put up your preliminary sketches,
the character looks like she was really fun to play with while designing her!

 
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