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Laviosa
Monday, March 30, 2009
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Football grounds
Friday, March 27, 2009
Initial character explorations of Reticuli
Sunday, March 22, 2009
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The first two sketches were a part of my first set of character explorations for Reticuli. As you can see, I could not implement the colour palette since it made the character look too ludicrous. The character sheet that you see below was the basis on which I modelled the character on Maya by placing the three sketches along three different axis'.
Valkyrie
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First look at Reticuli
Monday, March 2, 2009
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This is my character for an ongoing course in Autodesk Maya. I picked up an old idea from my sketchbook and decided to create it on the 3D Platform. The software's driven me wild partly with excitement and partly with confusion (given the complexity of its operations). Rest assured Reticuli's taken its first breath and is ready to be rigged!!
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