Showing posts with label maya. Show all posts
Showing posts with label maya. Show all posts

Reticuli on turntable

Wednesday, October 21, 2009

Reticuli from Nimisha Saikia on Vimeo.

I should have uploaded this way back in March, but it took me a while to locate the video file. I'm sorry about the render quality, it's way too low but I had no space in my laptop while I was exporting it. :)

I had made a sketch of this robot sometime during my fourth semester and decided to create it on Autodesk Maya as part of a course. The character is inspired by a wasp, inline skating but mostly by ARCEE ( Fifth Generation Autobot from Transformers Armada, Japan), the coolest female autobot. Even though I'm not too fond of bikes, I thing she can hold off pretty well with her gadgetry.

First look at Reticuli

Monday, March 2, 2009





This is my character for an ongoing course in Autodesk Maya. I picked up an old idea from my sketchbook and decided to create it on the 3D Platform. The software's driven me wild partly with excitement and partly with confusion (given the complexity of its operations). Rest assured Reticuli's taken its first breath and is ready to be rigged!! 
 
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